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Unity3D "Risen dragons" casual PC game.
work part of mine:
100% VFX / SFX
90% 3D and Animation
80% 3D renders
Unity3D "Prehistoric Tales" casual PC game.
work part of mine:
100% VFX / SFX
75% 3D and Animation
50% 3D renders
WIP. Unity3d personal VFX project.
In-house Gameloft's particle system editor for
"Rival Wheels" mobile game.
Mostly single sprites used.
3 sprite sheets (4x4 128px) Substance Designer generated.











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