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Unity3D "Risen dragons" casual PC game.

work part of mine:

100% VFX / SFX

90% 3D and Animation

80% 3D renders

Unity3D "Prehistoric Tales" casual PC game.

work part of mine:

100% VFX / SFX

75% 3D and Animation

50% 3D renders

WIP. Unity3d personal VFX project.

In-house Gameloft's particle system editor for

"Rival Wheels" mobile game.

Mostly single sprites used.

3 sprite sheets (4x4 128px) Substance Designer generated.

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